Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
Over the course of three years, Theory of Gaming has published numerous articles outlining the various ways we would like to see change in the industry. From developers embracing new..
The formation and demise of developer 38 Studios is one of the more fascinating tales the video game industry has to offer. Former MLB pitcher (and lightning rod for controversy)..
There are too many video games. It’s a great problem to have – it means that the industry is healthy and successful, and that there are plenty of options out..
By Josh Snyder Destiny gets a bad rap. Players are constantly finding ways to game the system, developer Bungie, Inc. cannot put out patches fast enough and everyone has a..
By Josh Snyder It is a scene that many gamers can relate to. Maybe it is at a work function, and a co-worker corners you, maybe after one too many..
By Aaron Daniel, Bill Henning, Josh Snyder For Star Wars fans, May 4, or better known as “May the Fourth,” is a holiday, a chance to celebrate one of the..
by Josh Snyder One of the most agonizing decisions a gamer is forced to make after completing a game is deciding what game to play next. Such was the situation..
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