Welcome to Theory of Gaming’s Weekly Fetch Quest, in which we adventure out into the world searching for the week’s most important news, and gather it all in one place,..
We didn’t know it at the time, but at E3 2012, we were seeing the future. Ubisoft used their time at the conference to show off a new game, the..
As Nintendo wrapped up their E3 presentation, showcasing The Legend of Zelda: Breath of the Wild, I shutdown the live stream feed and felt… confused. Not so much at what..
I didn’t know that I needed Uncharted 4: A Thief’s End. I’ll gladly play anything developer Naughty Dog releases, but after revisiting and appreciating The Last of Us, I wanted..
The Saints Row franchise has had an interesting trajectory – it started off as a relatively straight-forward clone of Grand Theft Auto, but with each iteration has evolved into its..
Editors Note – this is Part I in a two-part series. To read Part I, click here. In Part I of this series, I discussed my thoughts after revisiting The..
Editors Note – this is Part I in a two-part series on revisiting The Last of Us. Click here to read Part II. When it was initially released, The Last of..
Not only is it common for developers to take inspiration from more successful games, it is actively encouraged. It not only helps strengthen a genre, but if done correctly it..
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