It’s probably a bit dramatic to suggest that Nintendo’s future depends on the success of their next console, officially named the Nintendo Switch. By finally entering the mobile smartphone market,..
Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
I’ve always been a bit of a sucker for style over substance. A story can be littered with plot holes and internal inconsistencies, saddled with poor gameplay mechanics, but if..
It would be quite the understatement to say that The Witcher 3: Wild Hunt is a complex game. With a massive world filled with hundreds of quests, a complex leveling..
As I write this, I am not yet a full day removed from completing S.T.A.L.K.E.R. Call of Pripyat, the third and final entry in the S.T.A.L.K.E.R. franchise. Right now I..
There are too many video games. It’s a great problem to have – it means that the industry is healthy and successful, and that there are plenty of options out..
By Josh Snyder It has been well documented that the cost of making a AAA-title has skyrocketed, to the point where publishers are becoming increasingly risk-averse. The issue is so..
By Josh Snyder In the 2001 film Waking Life, director Richard Linklater explores the nature of dreams and consciousness, often with a healthy dose of arm-chair philosophy. The film meanders..
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