Welcome to Theory of Gaming’s Weekly Fetch Quest, in which we adventure out into the world searching for the week’s most important news, and gather it all in one place,..
This is the first in a two-part series on the use of filler in video game mechanics. Check back here next week to read part two. When we think about..
For the foreseeable future, the conversation over gender equality and representation in video games appears it will be an ongoing one. It’s a discussion we have contributed to on a..
Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
There are certain aspects of video game design that will never be realistic. Characters can carry numerous weapons, quest items and healing potions all within a tiny magical pouch. The..
It would be quite the understatement to say that The Witcher 3: Wild Hunt is a complex game. With a massive world filled with hundreds of quests, a complex leveling..
By Josh Snyder It is a scene that many gamers can relate to. Maybe it is at a work function, and a co-worker corners you, maybe after one too many..
By Josh Snyder Please note – A copy of Grand Theft Auto V was provided for review by Rockstar Games. Grand Theft Auto V (GTA V) is not an easy..
November 14, 2016
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