Quantic Dream’s Heavy Rain is a game I missed when it was originally released for the PlayStation 3 – I always intended to play it, but a backlog of other..
There are certain aspects of video game design that will never be realistic. Characters can carry numerous weapons, quest items and healing potions all within a tiny magical pouch. The..
By Josh Snyder In the 2001 film Waking Life, director Richard Linklater explores the nature of dreams and consciousness, often with a healthy dose of arm-chair philosophy. The film meanders..
By Josh Snyder For years, developer Quantic Dream has blurred the line on what exactly defines something as a video game. Most of their games have been labeled interactive movies..
November 14, 2016
November 07, 2016
October 31, 2016
December 05, 2014
September 26, 2013
February 12, 2014
Theory of Gaming © 2019
Providing developers insight into what gamers want.