Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
A significant part of my teenage years were spent playing Perfect Dark for the Nintendo 64. It was the cause for many an all-nighter with friends, where we would make..
This is part one of a two-part recap on E3 2015. To read part two, click here. If E3 2015 should be remembered for anything, it should be how the..
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