This is the second in a two-part series on the use of filler in video game mechanics. To read part one, click here. In part one of this series, we..
This is the first in a two-part series on the use of filler in video game mechanics. Check back here next week to read part two. When we think about..
Over the course of three years, Theory of Gaming has published numerous articles outlining the various ways we would like to see change in the industry. From developers embracing new..