To celebrate the one year anniversary of Fallout 4, we will be publishing a series of articles which examine various aspects of the most recent release from famed developer Bethesda..
Welcome to Theory of Gaming’s Weekly Fetch Quest, in which we adventure out into the world searching for the week’s most important news, and gather it all in one place,..
Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
On June 10, prior to E3 2016, we published an essay titled “At A Crossroads: The Home Console.” The essay was based off of rumors and conjecture, anticipating what Sony..
Over the course of three years, Theory of Gaming has published numerous articles outlining the various ways we would like to see change in the industry. From developers embracing new..
In 2015, Theory of Gaming published an article on the benefits of revisiting video games. The idea is that most games can change drastically when the player has mastered the..
As Nintendo wrapped up their E3 presentation, showcasing The Legend of Zelda: Breath of the Wild, I shutdown the live stream feed and felt… confused. Not so much at what..
November 14, 2016
November 07, 2016
October 31, 2016
December 05, 2014
February 12, 2014
September 26, 2013
Theory of Gaming © 2018
Providing developers insight into what gamers want.