My love for monster films started when I was a child. It began for the most obvious of reasons – as an eight year old, I thought it was totally..
Welcome to Theory of Gaming’s Weekly Fetch Quest, in which we adventure out into the world searching for the week’s most important news, and gather it all in one place,..
Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
When it comes to evaluating video games, the process is so subjective that it seems odd to assign numerical scores or compile “best of” lists, which is why we don’t..
In 2015, Theory of Gaming published an article on the benefits of revisiting video games. The idea is that most games can change drastically when the player has mastered the..
A significant part of my teenage years were spent playing Perfect Dark for the Nintendo 64. It was the cause for many an all-nighter with friends, where we would make..
We didn’t know it at the time, but at E3 2012, we were seeing the future. Ubisoft used their time at the conference to show off a new game, the..
As Nintendo wrapped up their E3 presentation, showcasing The Legend of Zelda: Breath of the Wild, I shutdown the live stream feed and felt… confused. Not so much at what..
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