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Communication: The Key to an Industry’s Future

By Josh Snyder A recent series of articles published here on Theory of Gaming elicited a strong response from the very readers we aim to...
The Wolf Among Us Bigby vs. Mary

Review: The Wolf Among Us: Episode 5

By Nick Olsen The Wolf Among Us is Telltale Games’ latest episodic adventure and follow-up to the critically acclaimed The Walking Dead. The game...
Super Mario World Flying Yoshi

Super Mario World: A Leap Forward, A Step Back

By Nick Olsen If Super Mario Bros. established the gold standard for game design, Super Mario Bros. 2 was an exercise in madness, and...
Games Legend of Zelda

Fundamentally Linked to the Past

By Josh Snyder I can still recall the excitement I felt as I ran through my local Wal Mart, racing toward the electronics department,...
Episodic Games Alan Wake

One At A Time – Episodic Games Part 2

By Josh Snyder In this series, author Josh Snyder explores the idea of episodic video games, and how a wider adoption of this delivery...
Episodic Games Skyrim

One At A Time – Episodic Games Part 1

By Josh Snyder In this series, author Josh Snyder explores the idea of episodic video games, and how a wider adoption of this delivery...
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A Lack of Innovation

By Josh Snyder As I write this essay, my attention is diverted between legitimate research for this piece and the slew of new game...
The Wolf Among Us Snow White and Bigby

Review: The Wolf Among Us: Episode 4

By Nick Olsen The Wolf Among Us is Telltale Games’ latest episodic adventure and follow-up to the critically acclaimed The Walking Dead. The game...
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Why Representation Matters

By Josh Snyder In the 2001 film Waking Life, director Richard Linklater explores the nature of dreams and consciousness, often with a healthy dose...
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Review: The Walking Dead: Episode 3

By Josh Snyder Because The Walking Dead: Season Two is being released in episodes, the review will be updated with each release. A copy...