Editor’s Note – this is Part II in a two-part series examining the game design choices of Bloodborne. To read Part I, click here. My initial plan was not to..
Editor’s Note – this is Part I in a two-part series examining the game design choices of Bloodborne. To read Part II, click here. Despite all of the praise I..
When Theory of Gaming co-founder Nick Olsen approached me with the idea for this site back in 2013, the idea was to provide developers with honest, constructive feedback. However, neither..
In his essay “The Importance of Gameplay Balance,” author Chris Francis discussed the idea of gameplay balance, and how crucial it is for a game to be considered a success…
Over the New Year’s holiday, I had some friends over for a few drinks, a chance to catch-up and reflect on the previous year, and to pay good money to..
To say Fallout 4 is a complicated game is an understatement. There’s an overwhelming amount to take in, both from a content perspective and changes to the gameplay and RPG..
As the year 2015 winds to a close, it’s tempting to start making “best of” lists and proclaiming which game was the greatest of the year. Although I am a..
On October 30, 2015, ESPN made the (stupid) decision to shut down Grantland, the sports and pop culture website started by Bill Simmons and populated with a host of incredible..
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