Video game difficulty has always been a tricky subject, and a tough balancing act for developers. Like many, I enjoy a challenge and increased difficulty when I feel it is..
On June 10, prior to E3 2016, we published an essay titled “At A Crossroads: The Home Console.” The essay was based off of rumors and conjecture, anticipating what Sony..
It may sound counter-intuitive, but sometimes a flawed game ends up being a much more memorable experience than games that do everything right. When a game has noticeable flaws that..
Over the course of three years, Theory of Gaming has published numerous articles outlining the various ways we would like to see change in the industry. From developers embracing new..
Not many people are aware that Michigan is a state comprised of an upper and lower peninsula. I’m from the former – an expanse of land that often gets mistaken..
When it comes to evaluating video games, the process is so subjective that it seems odd to assign numerical scores or compile “best of” lists, which is why we don’t..
A copy of 7 Days to Die was provided for review by Telltale Games for the Xbox One. Warning, out of necessity, this review will contain certain spoilers. When I..
In 2015, Theory of Gaming published an article on the benefits of revisiting video games. The idea is that most games can change drastically when the player has mastered the..
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